#include <vector>#include <iostream>#include "ThreadTimer.h"#include "Point3.h"#include "DataStructure.h"#include "Particle.h"#include "CollisionObject.h"#include "Debugger.h"Go to the source code of this file.
Namespaces | |
| namespace | ParticleSystems |
Typedefs | |
| typedef std::vector< Particle * > | allP |
| A typedef for all the Particles. | |
| typedef std::vector< Particle * >::iterator | pAllItt |
| A typedef for an itterator for all the Particles. | |
| typedef std::vector< Particle * > | dead |
| A typedef for all the dead Particles. | |
| typedef std::vector< Particle * >::iterator | allDeadItt |
| A typedef for an iterator for all the dead Particles. | |
| typedef std::vector< CollisionObject * > | cObjects |
| A typedef for all the CollisionObjects. | |
| typedef std::vector< CollisionObject * >::iterator | allcObjects |
| A typedef for an itterator for all the CollisionObjects. | |
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A typedef for an itterator for all the CollisionObjects.
Definition at line 44 of file VectorDS.h. |
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A typedef for an iterator for all the dead Particles.
Definition at line 38 of file VectorDS.h. |
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A typedef for all the Particles.
Definition at line 29 of file VectorDS.h. |
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A typedef for all the CollisionObjects.
Definition at line 41 of file VectorDS.h. |
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A typedef for all the dead Particles.
Definition at line 35 of file VectorDS.h. |
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A typedef for an itterator for all the Particles.
Definition at line 32 of file VectorDS.h. |
1.4.1