Classes | |
| class | CollisionObject |
| The CollisionObject Class. More... | |
| class | CollisionRectangle |
| The CollisionRectangle Class. More... | |
| class | CollisionSphere |
| The CollisionSphere Class. More... | |
| class | DataStructure |
| The DataStructure Class. More... | |
| class | Emitter |
| The Emitter Class. More... | |
| class | Force |
| The Force Class. More... | |
| class | GravityForce |
| The GravityForce Class. More... | |
| class | ImgParticle |
| The ImgParticle Class. More... | |
| class | Particle |
| The Particle Class. More... | |
| class | ParticleSystem |
| The ParticleSystem Class. More... | |
| class | ParticleSystemManager |
| The ParticleSystemManager Class. More... | |
| class | PlanarEmitter |
| The Planar Class. More... | |
| class | PointEmitter |
| The PointEmitter Class. More... | |
| class | PointParticle |
| The PointParticle Class. More... | |
| class | RandomForce |
| The RandomForce Class. More... | |
| class | Solver |
| The Solver Class. More... | |
| class | StraightSolver |
| The StraightSolver Class. More... | |
| class | StrikeParticle |
| The PointParticle Class. More... | |
| struct | TGAHeader |
| A struct. More... | |
| struct | TGA |
| A struct. More... | |
| class | TGALoader |
| The TGALoader Class. More... | |
| class | UniformForce |
| The UniformForce Class. More... | |
| class | VectorDS |
| The VectorDS Class. More... | |
Typedefs | |
| typedef int | SYSTEMID |
| A typedef. | |
| typedef std::vector< ParticleSystem * > | psList |
| The ParticleSystems within the scene. | |
| typedef std::vector< ParticleSystem * >::iterator | psListItt |
| The iterator for the ParticleSystems. | |
| typedef std::vector< Particle * > | allP |
| A typedef for all the Particles. | |
| typedef std::vector< Particle * >::iterator | pAllItt |
| A typedef for an itterator for all the Particles. | |
| typedef std::vector< Particle * > | dead |
| A typedef for all the dead Particles. | |
| typedef std::vector< Particle * >::iterator | allDeadItt |
| A typedef for an iterator for all the dead Particles. | |
| typedef std::vector< CollisionObject * > | cObjects |
| A typedef for all the CollisionObjects. | |
| typedef std::vector< CollisionObject * >::iterator | allcObjects |
| A typedef for an itterator for all the CollisionObjects. | |
Copyright (c) 2005 University of Bournemouth
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A typedef for an itterator for all the CollisionObjects.
Definition at line 44 of file VectorDS.h. |
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A typedef for an iterator for all the dead Particles.
Definition at line 38 of file VectorDS.h. |
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A typedef for all the Particles.
Definition at line 29 of file VectorDS.h. |
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A typedef for all the CollisionObjects.
Definition at line 41 of file VectorDS.h. |
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A typedef for all the dead Particles.
Definition at line 35 of file VectorDS.h. |
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A typedef for an itterator for all the Particles.
Definition at line 32 of file VectorDS.h. |
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The ParticleSystems within the scene. Stores all the ParticleSystems with in the scene Definition at line 19 of file ParticleSystemManager.h. |
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The iterator for the ParticleSystems. Provides an iterator to perform actions on all the ParticleSystem. Definition at line 25 of file ParticleSystemManager.h. |
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A typedef. To store the ParticleSystem ID Definition at line 35 of file ParticleSystem.h. |
1.4.1